EvoFox Deck 2 review: Takes mobile gaming closer to handheld consoles

EvoFox Deck 2 review: Takes mobile gaming closer to handheld consoles



Mobile gaming has reached a point where the hardware is no longer the limitation — controls are. Touchscreen inputs can only go so far, especially in games that require precision, quick reactions, or long sessions. That is where accessories like the EvoFox Deck 2 come in. Designed to turn a smartphone into a handheld console-like setup, it brings physical controls into the mix. 


I have been using the first-generation EvoFox Deck for over a year now and had no major complaints with it. So naturally, I was curious to see what the second generation improves upon, and whether it actually enhances the experience in a meaningful way.

 


Design and build


The EvoFox Deck 2 sticks to a familiar telescopic design, expanding in the middle to hold your smartphone. Once mounted, it resembles a handheld console, with controls on either side of the screen.


 


Compared to the first generation, the Deck 2 feels noticeably bigger. It is wider and significantly thicker, but interestingly, it does not feel much heavier in hand. The added thickness actually works in its favour. 


The new design introduces more curves compared to the flatter design of the original Deck. Combined with the thicker chassis, this improves grip quite a bit. During longer sessions, it feels more comfortable to hold and less fatiguing than before. 


There are also some practical upgrades. You now get additional macro (ML and MR) buttons at the back, which add more room for customisation. For anyone used to competitive games, extra programmable buttons are always useful. 


The D-pad and joysticks are slightly larger this time, which makes a difference in control. Movements feel more natural and allow for better precision. 


There are also a few extra buttons below the select and start keys, while the Key Map and DOJO buttons now feature RGB backlighting. The lighting does not change functionality, but it adds a bit of visual character to the controller. 

Build quality remains largely plastic, but it feels sturdy enough for regular use. The textured grips and overall finish make it comfortable to hold for extended sessions. 


Connectivity and compatibility


The EvoFox Deck 2 connects via Bluetooth and pairs quickly with supported devices. In my use, the connection remained stable, with no random disconnections during gameplay. 


One of the more useful aspects here is compatibility. The controller works across Android, iOS, Windows, macOS, and even the Nintendo Switch. This makes it a flexible accessory if you switch between devices.


 
For mobile gaming, key mapping plays an important role. Not all games support controllers natively, so being able to map on-screen controls to physical buttons makes a big difference. Once set up, it significantly improves usability compared to touchscreen inputs. 


The presence of macro buttons further adds to this flexibility, allowing multiple actions to be assigned to a single input.


Gaming experience


Using the EvoFox Deck 2 changes how mobile games feel, especially in titles where control and timing matter. 


In shooters and racing games, the analogue joysticks and triggers offer much better control compared to touchscreen inputs. Movement feels more precise, and aiming becomes more consistent. 


The Hall Effect joysticks and triggers help here. In practical use, they feel smooth and responsive, and importantly, they return to centre reliably without any noticeable drift. The D-pad could have been more flexible; however, you always have the option to fall back to joysticks. 


The additional back buttons (ML and MR) also come in handy once configured. They allow quicker access to certain actions, which can make a difference in fast-paced scenarios. 


The controller also includes vibration feedback. It is not as strong as what you would find on a console controller, but it adds a layer of feedback during gameplay. 

Another area where the Deck 2 makes sense is cloud gaming. Services like Xbox Cloud Gaming or remote play setups benefit from having physical controls, and the controller works well in such use cases. 


Battery life


The EvoFox Deck 2 is powered by an 800mAh battery. In my usage, it delivered around four hours of continuous gameplay on a single charge, which is in line with what you would expect from a device like this. For casual gaming sessions, this is sufficient, but longer sessions will require a recharge. 


Charging is done via USB-C and takes about two hours to fully top up.


Verdict


The EvoFox Deck 2 is not drastically different from the first-generation gamepad, but it does just enough to carve out its own identity. 


The larger, more curved design improves comfort, the addition of extra buttons increases flexibility, and the overall control experience is more precise compared to touchscreen inputs. 


It still feels like an iterative upgrade rather than a major leap. But for someone already using a smartphone for gaming — especially shooters, racing titles, or cloud gaming — it makes a noticeable difference in usability. 


If you are coming from the first-generation Deck, you would not necessarily feel a need to upgrade; however, the improvements in ergonomics and controls do make a difference. For new users, it offers a practical way to move away from touchscreen controls and towards a more console-like experience on a smartphone.



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Apple discontinues Mac Pro, Mac Studio to be primary desktop for pro users

Apple discontinues Mac Pro, Mac Studio to be primary desktop for pro users



Apple has delisted the Mac Pro from its website and has reportedly discontinued the model. Apple has confirmed to 9To5Mac that it has officially discontinued the Mac Pro lineup. The Apple product page for Mac Pro now redirects to the main Mac page. Apple also confirmed to the publication that it does not plan to release any new Mac Pro hardware going forward. 


As per the report, Apple has formally ended the Mac Pro lineup without announcing a replacement. The desktop, which was last updated in June 2023 with the M2 Ultra chip, had not received any upgrades since, even as newer Apple silicon chips were introduced across other Mac devices. 

 


According to the report, the Mac Studio is now positioned as Apple’s primary desktop for professional users. 


The current Mac Studio is powered by the M3 Ultra and M4 Max chips; however, Apple may update the model with new chips. As per reports, Apple is expected to launch the M5-series chip variants of the Mac Studio within the first half of the year. The new model will likely feature M5 Max and M5 Ultra chips, potentially bringing back the ‘Ultra’ variant that was absent in the M4 generation. 


Mac Studio powered by M3 Ultra, M4 Max

In March 2025, Apple introduced Mac Studio variants powered by the M4 Max and M3 Ultra chips, with support for up to 512GB of unified memory. The company said the M3 Ultra is built to handle large language models directly in memory, using its enhanced graphics capabilities and high memory bandwidth. Mac Studio also supports Apple Intelligence. Pricing starts at Rs 2,14,900 for the M4 Max version and Rs 4,29,900 for the M3 Ultra. 


The M4 Max chip can be configured with up to a 16-core CPU, 40-core GPU and a 32-core Neural Engine. The M3 Ultra, positioned as Apple’s most powerful chip so far, features a 32-core CPU, 80-core GPU and a 32-core Neural Engine aimed at AI and machine learning workloads. The current Mac Studio includes Thunderbolt 5 ports, 10Gb Ethernet, HDMI and an SDXC card slot, with the M3 Ultra model supporting up to eight 6K Pro Display XDR monitors. Apple claims the M4 Max offers up to 2.1x faster Xcode compile times than the M1 Max, while the M3 Ultra delivers up to 16.9x faster LLM token generation than the M1 Ultra.


Apple’s current Mac lineup


With the Mac Pro discontinued, Apple’s desktop lineup now includes the iMac, Mac mini and Mac Studio. On the laptop side, the company continues to offer the MacBook Neo, MacBook Air and MacBook Pro.



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Wikipedia restricts AI use in article writing, cites policy violations

Wikipedia restricts AI use in article writing, cites policy violations


Wikipedia has restricted the use of artificial intelligence (AI) to generate or rewrite articles, stating that such content violates its “core content policies”, according to a report by The Verge.

 


The online encyclopedia updated its guidelines regarding the same last week. “Text generated by large language models (LLMs) often violates several of Wikipedia’s core content policies,” it said. The update applies to the English version of Wikipedia, the report added.

 

While the platform has imposed restrictions, it stopped short of a complete ban, allowing limited exceptions. These include permitting editors to use LLMs for basic copyedits to their own writing and to incorporate such changes after human review. Such edits are allowed only if the tools do not introduce any new content. 

 

 


“Caution is required, because LLMs can go beyond what you ask of them and change the meaning of the text such that it is not supported by the sources cited,” Wikipedia said.

 


It also allows editors to use AI to translate articles from other language editions of Wikipedia into English. However, editors must adhere to the platform’s guidelines on LLM-assisted translations, which require them to have sufficient knowledge of the source language to verify accuracy, the report added.

 


The platform also warned of a situation where some editors may have similar writing styles to LLMs. It added that editors will need more evidence than just stylistic or linguistic signs to justify any potential sanctions.

 


“It is best to consider the text’s compliance with core content policies and recent edits by the editor in question,” it said.

 


The policy update comes after months of deliberations by Wikipedia editors over AI-generated articles. Last year, the platform also implemented a policy to allow for the “speedy deletion” of poorly written articles to limit AI use, according to The Verge. Editors have also launched WikiProject AI Cleanup, an initiative aimed at tackling AI-generated content and helping others identify it, the report added. 



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Apple plans to open up Siri to rival AI assistants in iOS 27 update

Apple plans to open up Siri to rival AI assistants in iOS 27 update



By Mark Gurman

 


Apple Inc. plans to open Siri to outside artificial intelligence assistants, a major move aimed at bolstering the iPhone as an AI platform.

 


The company is preparing to make the change as part of a Siri overhaul in its upcoming iOS 27 operating system update, according to people with knowledge of the matter. The assistant can already tap into ChatGPT through a partnership with OpenAI, but Apple will now allow competing services to do the same.

 


The changes are part of an attempt to turn around Apple’s fortunes in artificial intelligence, where it has lagged behind Silicon Valley peers. Revamping Siri, first launched nearly 15 years ago, is central to the comeback plan. An Apple spokesperson declined to comment. 

 
 


The company is developing new tools to allow AI chatbot apps installed via the App Store to integrate with the Siri assistant, said the people, who asked not to be identified because the plans haven’t been announced. The chatbots will also work with an upcoming Siri app and other features in the Apple Intelligence platform.

 


That means, for instance, if users have Alphabet Inc.’s Google Gemini or Anthropic PBC’s Claude installed, they’d be able to send queries to those services from within the Siri voice assistant, just like they have been able to with ChatGPT since Apple Intelligence launched in 2024.

 


The approach also should allow Apple to generate more money from third-party AI subscriptions through the App Store. 

 


The change is separate from Apple’s work with Google to rebuild Siri using Gemini models. That arrangement is related to the underlying Apple technology for Siri. The new so-called Extensions system, meanwhile, would allow users to process requests via the actual Gemini service — assuming Google enables its app to do so. 

 


Still, the news initially weighed on shares of Google, sending them to a session low on Thursday. The stock closed at $280.92, down 3.4%, while Apple was little changed at $252.89. 

 


The Cupertino, California-based company is planning to announce its latest software on June 8 at its Worldwide Developers Conference, and the features could still change before then or get delayed. On its website, the iPhone maker is promising details on “AI advancements” at the event. 

 


The Extensions system in testing will let users enable or disable which services they want to work inside Siri via a menu in the iOS 27, iPadOS 27 and macOS 27 settings panel for Apple Intelligence and Siri. 

 


“Extensions allow agents from installed apps to work with Siri, the Siri app and other features on your devices,” according to a message inside test versions of the upcoming operating systems. Users will be directed to a new App Store section from this menu to add additional AI services.

 


The move would jettison the exclusive role of ChatGPT within Apple software. From the outset, there was internal debate over whether OpenAI was the right partner, with former Apple AI chief John Giannandrea questioning the startup’s staying power and favoring a Google deal.

 


Before picking ChatGPT as its Apple Intelligence launch partner, Apple held a bake-off internally with AI chatbots. After a negotiation period, it ultimately went with the OpenAI product, calling it the best available option at the time.

 


The new strategy would eliminate the need for one-off integration deals like the ChatGPT one. That means the company can add multiple external AI services more quickly and potentially expand the use of AI across its operating systems without entering business discussions. 

 


Today, users can route Siri queries to ChatGPT by explicitly requesting the OpenAI service. Under the new system, people would instead specify which AI service to use for each query.

 


Other major AI platforms are available as apps on Apple’s platforms, including Perplexity, Amazon.com Inc.’s Alexa, Meta Platforms Inc.’s Meta AI, xAI’s Grok and Microsoft Corp.’s Copilot. It’s unclear if Apple will allow any AI app to be added to Siri or if there will be a specific approval process. 

 


During the development of Apple Intelligence, the company envisioned Siri connecting to multiple AI services and gave an example of having specialized chatbots, such as one for doctors. Apple said in 2024 that it was working on Gemini integration, but that effort never materialized.

 


Under the new approach, Apple could expand its services revenue by taking a slice of paid subscriptions from the competing AI services it will be touting on its devices. Apple makes money from the current ChatGPT service by offering up its payment system when customers are signing up for higher-end tiers. 

 


Opening up Siri is one of several AI initiatives in the works. Apple is preparing a Siri app and a new interface, Bloomberg News reported this week. The company is also unifying Siri with its Spotlight search feature and adding new entry points like “Ask Siri” and “Write with Siri” toggles. 



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Apple gives iPhone designers rare bonuses to fight OpenAI poaching

Apple gives iPhone designers rare bonuses to fight OpenAI poaching



By Mark Gurman

 


Apple Inc. awarded rare bonuses to iPhone hardware designers this week, aiming to stem a wave of departures to AI startups like OpenAI that are building their own devices.

 


The company granted out-of-cycle bonuses worth several hundred thousand dollars to many members of its iPhone Product Design team, according to people with knowledge of the matter. 

 


Apple’s leadership has grown increasingly concerned about the number of engineers being poached by potential rivals. OpenAI, which has tapped former Apple design chief Jony Ive to help design a new generation of AI-centric products, has emerged as a particular threat. 

 
 


The bonuses were issued as stock units that vest over four years, meaning employees must remain at Apple to receive the full value, said the people, who asked not to be identified because the move wasn’t public. It’s a typical structure for Apple stock-based pay packages.

 


In many cases, the awards — separate from Apple’s typical bonuses — are worth roughly $200,000 to $400,000 over the full vesting period. The packages could ultimately offer a bigger payoff depending on the company’s stock performance. 

 


A spokesperson for the Cupertino, California-based company declined to comment.

 


Employees see the pay bumps as a direct response to a recent uptick in recruiting from startups. Still, the bonuses are a fraction of what OpenAI and others are offering. In some cases, those companies are paying individual Apple engineers roughly $1 million in stock annually to jump ship.

 


OpenAI’s hardware division is run in part by Apple veteran Tang Tan. He used to oversee the iPhone product design team that’s receiving the bonuses.

 


Tan’s group at OpenAI has hired several dozen Apple engineers, and not just ones who worked on the iPhone. The startup has lured employees who helped develop the iPad, Apple Watch and Vision Pro.

 


Apple’s iPhone product design group is now run by longtime executive Rich Dinh and is located within its hardware engineering division under John Ternus. Product design, or PD, is responsible for engineering the look and functionality of products, as well as executing the vision of the industrial design team.

 


New startups, meanwhile, continue to target the device market. This past week, Figure AI founder Brett Adcock outlined plans for a new AI gadgets company called Hark. The firm’s lead designer, Abidur Chowdhury, was an industrial designer for the iPhone Air. The startup has also hired Apple product design engineers Jack McCambridge and Alex Gould.

 


OpenAI and Hark are developing families of AI devices aimed at supplanting the iPhone as consumers’ primary hardware. Apple, for its part, is working to counter the shift with its own lineup of AI-driven products, including smart glasses, new AirPods, and a pendant equipped with the Siri assistant and computer-vision cameras. 

 


The industry’s rapid shift to AI caught Apple flat-footed, and engineers and designers have increasingly been on the lookout for new opportunities.

 


While the bonuses are unusual, it’s not the first time Apple has taken such a step. During poaching concerns three years ago, the company handed out similar packages, Bloomberg News reported at the time. 

 


Last year, during a talent war for AI researchers, Apple also increased pay for its in-house models group. At the time, Meta Platforms Inc. was making employment offers worth more than $100 million in some cases. 

 


The loss of key engineering talent — from rank-and-file employees to senior leaders — is emerging as one of Apple’s biggest headwinds as it approaches its 50th anniversary next month.

 



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